🛡️ Raised Knight

🏃‍♂️💨 Run. Dodge. Chase the ghost that changed everything.

In Raised Knight, five characters marked by tragedy chase the Red Ghost: an assassin hiding her crimes, a skeleton who failed to protect, a regretful traitor, an exiled goblin, and a cursed soul torn between redemption and ruin.

🚧 Dodge walls, rocks, and traps while collecting coins 💰 and power-ups ⚡ in this endless pursuit. Each runner has a story. Each run reveals a piece of the truth.

👹 The Ghost stole more than weapons. He stole everyone’s fate.

🔥 Important

If you want to save your progress, download the Windows version.

🎮 About This Game

Raised Knight was created for the Infinite Horizons Endless Runner Jam (Bezi Jam #1), using Bezi AI for Unity.

🤖 What was made/powered with Bezi AI?
  • All moving elements, using interpolations, displacements, and animation curves.
  • The game flow system, based on the Singleton and Observer design patterns.
  • The Endless Runner system that dynamically spawns game elements.
  • Data persistence system to save player progress.
  • UI animations, all using interpolations.
👨‍💻 What did I code manually?
  • The shop and upgrade system 
  • The "Solve the Story" minigame system.
  • The stats system (lives, shields, energy, and power-ups) 
🛍️ What was purchased?
  • All 3D assets and VFX.
  • The UI interfaces.

Sound effects and music.


💡 My Experience

Bezi AI proved to be an excellent tool to streamline development. The scripts I generated—especially for movement—were modular and easy to use. This jam was amazing. I truly enjoy the technical and programming side, and I dedicated all my available time before and during the submission period to this project. I’m excited to join Bezi Jam #2! 🎉


StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDrakeSilver
GenreAdventure, Platformer, Simulation
Made withUnity
Tags3D, Endless Runner, Global Game Jam, Indie, Mystery, Singleplayer, Unity
AI DisclosureAI Assisted, Code, Text

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